Open your doors, send the next person in. It’s cold in Arstotzka, so cold, but maybe not as cold as your country’s border policies. But, don’t forget the hungry and cold family members you have at home. Do you believe them when they say, “It’s medicine?” Detain criminals or let them cross the border.
See something suspicious? Ask them about it. Subject travelers to the scan and make sure they aren’t packing weapons. Interrogate immigrants whose story doesn’t quite line up. Fingerprinting can help you figure out who is who and who is a potential traitor. Is someone faking documents for nefarious purposes? That is for you to decide.
Sure, the sound can be a bit grating over time, but it adds to the feel. It’s a fantastic throwback to an earlier focus on the game, not on the graphics, kind of time. Remember early 1980s favorites like Joust, Tron, Pac-Man? Yes, Paper, Please offers the same sort of graphics, game controls, and sound. Any applicants after 6 PM are unpaid so you better work fast. Get in enough trouble and you will land in jail. Make too many mistakes or let one too many immigrants through, and you will lose pay. In an instant, you will receive a memo, with a stern warning. Ignoring the rules, following your conscience, and allowing an unauthorized person through will get you in trouble. Terrorist attacks could close the checkpoint early so you won’t make as much money. Make one too many mistakes and your pay reduces to account for your terrible mismanagement. Can you keep up? Process more people and receive more pay. You have to ensure the Arstotzka passports are legit.Īs the days continue, your orders change. But, that doesn’t mean the people from surrounding countries aren’t going to try to sneak their way in. At first, you must stamp the passport for residents of Arstotzka. Papers, Please opens on November 23, 1982. Too bad the rent goes up, your son gets sick, and your mother-in-law is always hungry. Do you have anything left? Your family is depending on you. At the end of the day, 6 PM Arstotzka time, your receipts are tallied and bills for food, rent, medicine, and heat are deducted. Follow the latest decree to the letter or you risk getting punished for your poor decision-making skills. Does it get much lower than that? Each day, you will make decisions based on the morning's memo and the newspaper headlines. You and your family had to leave everything behind, and have been moved to class-8 housing. You have been chosen via national lottery to carry out the country’s immigration policy. In Papers, Please, outsiders are always the enemy. Depending on the day, immigrant paperwork changes to reflect the current political climate with an unhealthy dose of suspicion. Immigration access is restricted to those with the proper documents. The border is guarded with walls, guns, and barbed wire.
Arstotzkan has won, retaking Grestin, a border town. It’s been six long years of war with neighboring Kolechia. Olivia Newton-John and Joan Jett do not play in the background. You star as the immigration inspector in the fictional locale of Arstotzka in the year 1982.
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Or do they? With armed guards and extra security, plus punishments for getting things wrong, you may not be as trusted as you think. The Ministry of Admission leaves border control in your capable hands. The clues in the pirate's note will lead me to where he buried his treasure.Will you choose to play by the rules and avoid hurting your family? Or, will you follow your own ethical conscience? In Paper, Please, you can’t please them all. You will find the stash of Captain Voldar, Terror of the Topal Bay! In said stash is his hammer as well as some of his gold. The treasure will be found next to the largest tree, just inside the 'original' entrance to the fortress, to the right. On the shore at various locations throughout Blackwood, you will find a message in a bottle containing clues to buried treasure.įollowing the instructions from the note, you will find yourself in the ruined fortress, overrun by goblins.